Diplomatic Immunity by The Polish Ambassador
When I was in middle school, I became a big fan of the first few entries to the Mega Man series of games for the original Nintendo Entertainment System. Gameplay was straight-forward. The stories were fairly one-dimensional Mega Man good; all others bad, but exciting. And each level, named for an element or mineral (Bubble Man, Heat Man, Air Man, etc), proved to be a uniquely constructed world, incorporating imagery and themes related to the mini-bosses’ namesakes.
But the best part was the music, especially Mega Man 2 and 3. I enjoyed the music so much I put together a compilation of songs from the various levels by holding a cassette tape recorder next to the TV speakers and precisely pressing buttons on the controller at the same instant I pressed “record.” Despite being constrained to the NES’s primitive sound capabilities, the music from those games showed compelling attention to rhythm, melody, and harmony.